YTUNE
Latency Calibration
Competitive Game • Windows 11 / 10 | 32GB+ RAM Recommended | Modded & Vanilla Servers

Rust PC Optimization: Fix Unity Garbage Collection & Monument Stutters

Hand-calibrated for Unity engine garbage collection, massive entity counts, clan base rendering, and RAM memory timings. Verified live with LatencyMon.

$50 Flat Rate | 1-on-1 AnyDesk | 100% Refund Guarantee
// VERIFIED TELEMETRY BENCHMARK
Captured with CapFrameX & LatencyMon
Average FPS
185 FPS
Baseline: 110 FPS +68%
0.1% Lows (Stutters)
115 FPS
Baseline: 38 FPS +202%
Button-to-Pixel Delay
4.8 ms
Baseline: 12.4 ms -61%
Max DPC Latency
40 �s
Baseline: 920 �s -95%
Root Cause Bottleneck RustClient.exe / UnityCrashHandler64.exe

Unity Mono Garbage Collection Spikes & Extreme RAM Bandwidth Saturation

Rust continuously allocates memory objects for thousands of player buildings, entities, and deployables. When Unity GC runs, the entire game thread freezes for 50-200ms.

Rust is notorious for frame hitching near Outpost, Bandit Camp, and huge clan compounds. Unity single-threaded garbage collector must pause the main simulation to clear unused objects. Without deep RAM sub-timing calibration and aggressive pagefile management, Rust throttles CPU memory controllers. We configure incremental GC, tune Windows standby memory, and optimize memory sub-timings to eliminate freeze spikes.

// WHAT WE TUNE DURING THE LIVE SESSION
Engine Config GC Fix

Unity Garbage Collection Buffer Tuning

Configuring launch flags and in-game memory limits (gc.buffer, gc.incremental) to spread garbage collection over multiple frames without freezing.

Memory & Cache RAM Tuning

RAM Sub-Timings & Pagefile Calibration

Tuning memory sub-timings and creating a contiguous, high-speed custom pagefile on your fastest NVMe to prevent memory exhaustion crashes.

Render Pipeline LOD Tuning

Entity & LOD Distance Optimization

Balancing tree, mesh, and building LODs to maximize PvP player visibility while preventing draw-call bottlenecks on large servers.

Processor Core Unpark

CPU Affinity & Core Parking Disable

Unparking all physical cores and locking Rust to physical performance cores to prevent CPU frequency downclocking during roaming.

// 1-ON-1 REMOTE ANYDESK CALIBRATION

Ready for Flat Glass-Smooth Frametimes?

Every system is calibrated live via AnyDesk by Yassine. We strip DPC latency, eliminate micro-stutters, and dial in memory sub-timings. If your system does not feel measurably faster with lower input delay, you receive an immediate 100% refund.

$50 Flat • 100% Money-Back Guarantee
// FREQUENTLY ASKED QUESTIONS
// RELATED OPTIMIZATION GUIDES